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(+1)

I like the idea of giving the enemy 2 possible outcomes so that you have to think fast about the one that would win or tie, it's a pretty clever way of having RPS with strategy, but the AI seems to change his move randomly so I don't see how I could "predict" or something that would make stacking actions a good idea. Is there any point in stacking instead of trying to react?

Me da ternuriña el nombre del juego

(+1)

As the game stands now, the only thing stacking is good for is for penalizing the moment of panic when you click one option several times in a row instead of waiting to keep up and react.


Graciñas!